Presentation skills, shared libraries, fake designs, and more UX this weekYour weekly collection of UX links.
The relationship between design deliverables and presentation skills →Presenting work sounds simple in theory. After all, you have done all the work: you have spent countless hours exploring all possible design solutions, you have captured all your ideas on paper and have discussed them exhaustively with other designers, strategists and developers to vet technical and business feasibility. Now all you have to do is get in front of everyone to share your thinking. No big deal, right? But what seems like a simple step in the process can be decisive for your ideas to be accepted, built and implemented… Designing tables to be read, not looked at →A table comes along, and the temptation to get all creative about it. Tables are there to be read, referenced and used, not just looked at. By Richard Rutter. Accessibility in voice user interfaces →As we learn to design for voice, we must also figure out how it impacts people with disabilities. By Bo Campbell. Looking after number one-forty on Twitter →Twitter's character constraint motivates people to be more creative with their words, but also limits their ability to share. Here's why and how Twitter changed it. By Josh Wilburne. Shared libraries: which one to use? →Working with components is great but being able to share them among designers is so much better. By Audrey Hacq. The right way to respond to feature requests →Users will often ask about a feature your product doesn't support. Here's how to address such requests. My favorite usability testing question →As neutral as they try to be, people tend to be more positive during a study than they would with a close friend. Here's how to solve for that. By Chris Gallello. What do employers expect from UX designers? →Going over 150 job offers in order to determine the most valuable UX skills and traits in 2017. By Nadya Tsech. Fake designs yield real results →How fake design work can be critical to one's career, learnings and evolution as a designer. By Daniel Burka. What designers can learn from the iPhone X →Key design takeaways from Apple's latest smartphone and its notch. Oh, that notch. By Adrian Zumbrunnen. Shapes of UX designer →Sharing an obsession over mapping designers, their shapes, flavors, skills — and getting beyond the title reductionism so rife in UX. By Jason Mesut. News & Ideas
Tools & Resources
A year ago…Design for persuasion, emotion and trust →You will always need good usability, but it's often not enough to design a website that is easy to understand, navigate, and interact. Just because people can do something does not guarantee that they will — they must be motivated and persuaded to make decisions that lead to conversion. Welcome to P.E.T. design. By Igor Gubaidulin. Brough to you by your friends Fabricio Teixeira and Caio Braga. Like the links? Forward the ♥ |
![]() |
Sunday, 12 November 2017
Presentation skills, shared libraries, fake designs, and more UX this week
Subscribe to:
Post Comments (Atom)


No comments:
Post a Comment