Design systems, motion design, why personas fail, and more UX this weekA weekly collection of UX links, brought to you by your friends at the UX Collective.If you like the links, don't forget to 👏👏👏👏👏👏👏👏👏👏👏👏👏👏
Resources, links, references and articles on Design Systems →Every company — big and small — is building or planning on building a design system for its SaaS offerings. It makes sense. Having a design system in place is an important step for scaling your organization and creating familiarity for your users. But building a design system isn't simple at all. Here are a few links, articles, examples, tutorials and talks about design systems that can help you in the process of creating a design system in your company. Hurry up, though! Plasma, Fluent, Harmony, Solid, Polaris — the coolest options for naming your design system are almost all gone. Get started with motion design in 9 steps →"Animated" means full of life and excitement. Animation adds life to static things. When it comes to software, it's not just for delight but for solving problems. As human beings we are used to see the world moving around us, and if any piece of software has coherent animations, it feels alive and natural. Tech leaders in the industry are pushing their products towards being more natural. Sophisticated words like Motion Design, Motion UX, UX Choreography are gaining popularity. But where do you start? By Arpit Agarwal. Your Sketch library is not a design system →You can write words explaining how to properly use a toaster, but at the end of the day, if you don't have a functioning toaster, all that effort is for naught. By Brad Frost. Awareness at scale, by Quora →Product thinking is about being able to think about products through many different lenses. By Henry Modisett. Designing Windows 95's user interface →Interesting paper written up by a Microsoft employee on the process and findings of designing the new user interface for Windows 95. My accessibility journey →A lot of people seem to assume that a personal connection is the only reason someone would care about accessibility. That's risky. By Manuel Matuzovic. Why personas fail →Personas are one of the most abstract components in the very analytical discipline that is UX. Sometimes, they fail. From the communityHow is 'form follows function' to 21st century Design? →I bet Louis Sullivan, the American architect who coined this phrase, would never think it could be this overused today. By Sherry Wu. Design for the worst version of yourself →How being cheap, lazy, and selfish helps me design for real life people in real world situations. By Craig Phillips. Scarcity in UX: the psychological bias that became the norm →Short analysis on the current state of affairs and a few tips to keep in mind. By David Teodorescu. Sit down and speak up — the UX researcher's real job on a team →There's way more to UX research than just checking if the product sucks. By Caitria O'Neill. Heuristic analysis for UX: how to run a usability evaluation →It's not enough to design a nice-looking product; great usability is a significant contributor to product quality and a seamless experience. By Miklos Philips. News & ideas
Tools & resources
A year ago…What we can learn from Alexa's mistakes →Turns out there are some challenges about creating an artificial conversation counterpart, especially one that can access your finances or send a message to your boss. These challenges, which have long been resolved for human-to-human conversation, have yet to be fixed to the same extent in conversational interfaces. By Jonathan Bree ⚡. Like the links? Forward the ♥ |
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