Prescriptive labels, copy docs, designing like a teacher and more UX links this weekA weekly collection of UX links, brought to you by your friends at the UX Collective.If you like the links, don't forget to 👏👏👏👏👏👏👏👏👏👏👏👏👏👏
Prescriptive and descriptive labels →We've internalized the "men" and "women" labels to represent toilet facilities. That's their functional role, which both have in common. The difference dictated by this labeling system is in who should be using each room for this function: one room is set aside for women and another for men. In other words, these are prescriptive labels; they're nudging us towards a particular behavior in the environment. But here's another system that is not as prescriptive as that. Of crossed paths →My very first job in UX wasn't even called "UX". While still in school I landed the role of Information Architect. Things were still so ill-defined in this space at that time that it wasn't unusual for me to have moments of wondering: "Where am I? How did I get here? Where is this job going to take me?" Being an information architect at an interactive agency in an era where the Internet wasn't much more than an unconfirmed hypothesis was… risky. How to improve your design process with copy docs →In many teams, there's no single place for copy iterations to live or get feedback, the way there is for design. By Andrea Drugay. Complete beginner's guide to Information Architecture →Helping people understand their surroundings and find what they're looking for, in the real world as well as online. Design like a teacher →UX is really a way of defining and planning what we want a user to learn, so we also need to think about our own work as how to teach. By Aimee Gonzalez-Cameron. Why the best interface is just enough of an interface →My new Amazon Echo also got me thinking about how much of an interface you actually need… How to build a design system with a small team →Where do you start with Design Systems when you don't have enough resources, time or budget? By Naema Baskanderi. From the communityDesigning experiences for people who want to be somewhere else →What do you do if the person you're designing for doesn't want to be there in the first place? By Dave Hayes. A simple solution for prototyping voice interfaces →Something I have wondered is how voice designers prototype conversational interfaces, especially voice UI. By Shankar. Design critique lessons from studying Facebook designers →Red flags and suggested solutions from a researcher that studied Facebook's design teams. By Caitria O'Neill. Designing for B2B and enterprise SaaS →Challenges faced in design process and pointers to overcome them. By Varun Mohapatra. Why our industry is paying more attention to Design Ops in 2018 →Where design is a standalone entity and creative delivery stalls, the cultural impact across the organization can be harmful. By Stu Collett. News & ideas
Tools & resources
A year ago…Designing Anticipated User Experiences →Anticipatory Design is possibly the next big leap within the field of Experience Design. "Design that is one step ahead" as Shapiro refers to it. This sounds amazing, but where does it lead us? And how will it affect our relationship with technology? By Joël van Bodegraven. Like the links? Share the ♥ |
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