Designing through continuous elimination
A weekly selection of design links, brought to you by your friends at the UX Collective.

The sculpture of David, one of the most famous sculptures of all time, surrounds itself by as much myth as its maker himself. When the Pope saw Michelangelo's work for the first time, he looked at it in awe, and asked the famous artist how he could possibly create a sculpture of such utter beauty and precision. Without hesitation, Michelangelo answered:
"It's simple. I just removed everything that isn't David."
Whether the story played out as described above is something only Pope Julius II knows. That doesn't make it any less remarkable though.
Continue reading ›
Products are functions ›
Products are easier to reason about when you think of them as functions. This lets you describe what the product does as a transformation of the user's circumstance instead of a bundle of features.
Teaching iteration ›
I've written about the class I'd like to teach, but what I've been thinking about lately is the class I'd like to attend when I was growing up.
Aesthetics ›
As the success of design has become measurable, profit has become its key performance indicator. As financial and technical performance was gained, beauty left the stage. Now it feels like something is missing.
Your skip links are broken ›
There's a problem with basically all skip links on mobile devices, which hurts your site's accessibility instead of improving it.
From the community
News & ideas
Tools & resources
- Figma for Beginners: bite-sized videos that teach Figma fundamentals
- Combining fonts: the beginner's guide (with examples)
- Mobile Forms: simple rules for making them more friendly
- Picular: find color palettes by keyword or theme
- Design Sprints: how to use them to push your company roadmap
- Hawk: transparent, visual access to your user's browser session
- Ghost 2.0: a new editor for the famous content publishing platform
A year ago…
You don't need to know everything about UX ›
I find myself saying this to other people quite often. You don't need to be a specialist in all possible verticals within User Experience Design. And you probably can't.
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