Putting the blame elsewhere — and other UX links this weekA weekly selection of design links, brought to you by your friends at the UX Collective.
There is nothing more disappointing when I'm interviewing someone to fill a Design position than ~that~ comment. That one. That exonerates the designer from everything. That puts the blame on other people, on another team, on another universe: "Yeah, it was a great project, but it's a bummer the implementation wasn't as great. The developers weren't able to follow what we told them to do and ended up implementing something really bad, super clunky and hard to use." Designer: if the experience wasn't implemented as we envisioned, that's as much our fault as it is anyone else's. Our role as designers is to create experiences that are easy to use, not mockups or prototypes that are easy to use. Food for thought
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Sunday, 19 May 2019
Putting the blame elsewhere — and other UX links this week
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