Precision in UX, Face ID and accessibility, conversation starters, and more UX this weekWhat's hot in UX this week.
The burden of precision →Design tools today confine us to an unrealistic and ill-advised goal: one of perfection. Tools like Photoshop and Sketch are highly precise, and demand precise output from Designers. We measure the pixels between elements, the exact colors in multiple color spaces, and present these masterpieces in meetings before they're handed to engineers to bring them to fruition. And therein lies the problem. Without engineers, our products are mere static pictures of products. A pale shadow of the finished result. Using service blueprints to design better workshops →We use service blueprints to design services, so why not using them to design a workshop service? By Nick Komarov. What Face ID means for accessibility →As great as Touch ID has been in terms of security, convenience, and accessibility, Face ID is even better. By Steven Aquino. Move slowly and fix things →Ruminations on the heavy weight of software design in the 21st century. By Jonas Downey. 50 conversation starters for UX designers →Small talk is not easy, but a necessity to survive events and meetups. By Gregory Wolanski. UX mapping methods compared: a cheat sheet →Empathy maps, customer journeys, experience maps, and service blueprints depict different processes, yet they all build common ground within an organization. The beginner's guide to understanding AI →Words, experiments and more ways to understand AI. By Joanna Ngai. Shipping isn't everything →Lessons learned after a year working on a product that didn't ship. By Gabriel Valdivia. How design-driven innovation will surpass technology in 2018 →Design-driven innovators create with the end-user in mind. By Eva Nudea Horner. We asked the internet how they'd design AI →People prefer AI to have human characteristics such as voices, personalities and emotional responses. News & Ideas
Tools & Resources
A year ago…Death by Hamburger →A hamburger menu is great because it saves a lot of screen space, which allows for a simple, clean design. On the other hand, this requires that the user do more work to move between sections of the app, increasing the interaction cost to the user. Though a hamburger menu can visually simplify a design, it complicates the app structurally because it obscures information behind three little lines that provide no information scent. By Fiona Foster. Brought to you by your friends Fabricio Teixeira and Caio Braga. Like the links? Forward the ♥ |
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Sunday, 26 November 2017
Precision in UX, Face ID and accessibility, conversation starters, and more UX this week
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